SansSouci is pleased to announce the release of its second Issue, SansSouci Archibox.

SansSouci Archibox is a collaboration with Andrea Branzi, the founder of Archizoom, that not only explores the archive of Archizoom, but is also a creation in itself, an iconic object, that examines the potential consequences of scientific innovations on contemporary culture.

The whole Archibox is printed in 3D in a limited quantity of only one hundred samples, including the stereoscope and the box. Each box contains a set of five disks, with seven slides each. Thirty-five images fully edited by Andrea Branzi have been created from the original scanning preserved at Centre Pompidou.

Archizoom Associati, a radical architecture and design studio founded in Florence in 1966, designed large-scale hybrid installations and extreme urban visions. These visions of endless metropolis taken onto their absurd limits can be seen as an ironic critique of the industrial component of modern architecture.
Beyond just images of Archizoom’s thrilling visions and being a fascinating object, SansSouci Archibox is an experience too.
You will be immersed into the imaginative world of Archizoom Associati by looking into SansSouci’s stereoscope.

Every edition of SansSouci differs from the previous not only in terms of content, but it also crafted using drastically different materials, shapes and format.

SOLID THOUGHTS by Andrea Branzi

3D technologies are able to transform intuition, or a conceptual project, into something tangible, immersive, and experiential.
I remember the first View Masters that arrived in the 50s, they mainly depicted great American landscapes: the Rocky Mountains, Niagara Falls, the skyscrapers of NYC. When I was young, those precise, engraved images always frightened me a little…
The idea of representing the first Archizoom projects today seems to me like the x-ray of our brains of that time, solid and disoriented images of a generation that imagined a different world and that was doing it with such precision and energy that only the 3D technologies can achieve today.
However; it is not about conjuring up an optical illusion to express the actual flat image, but rather to transform an icon into an illusion, enhancing its artificiality…